Demon Pet - concept board

Visual target before the build-agent run. Direction reference only - not ship approval. Locked character goal, current iPhone screens, a dedicated landscape section, and superseded explorations kept for contrast.

29 stills · total image spend ~$1.28 · rounds 9 - 10 on the new 2.5 fast model · warm gray, Ghibli cute-ugly animal blob with little legs · mobile-first next

Locked character goal

Animal A · studio portrait, locked goal

Animal A · studio portrait, locked goal

Round plush body, little legs and paws, ears and tail, teary pleading eyes - the Ghibli cute-ugly creature you train.

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Animal B · studio portrait, locked goal

Animal B · studio portrait, locked goal

Tiny horns, floppy ears, stubby arms clasped, wet pleading eyes - same locked animal-blob direction, second variant.

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iPhone screens · current direction

iPhone creation · therapy onboarding, portrait

iPhone creation · therapy onboarding, portrait

Mobile-first character creation: a few therapy questions yield a personalized sad demon unique to the player.

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iPhone care · Sims-like home loop, portrait

iPhone care · Sims-like home loop, portrait

Mobile care loop grounded in the transcripts - tend the needy demon between therapeutic sessions.

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Home hub · burrow hearth, portrait

Home hub · burrow hearth, portrait

Between-sessions anchor: the demon resting by its burrow hearth, quest icons and bottom nav in reach.

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Morph · transformation moment, portrait

Morph · transformation moment, portrait

The demon mid-transformation toward the player-chosen animal, wrapped in a warm light burst.

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Album · memory collection, portrait

Album · memory collection, portrait

Collected moments and grown forms in a soft storybook grid.

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Mini-games picker · activity cards, portrait

Mini-games picker · activity cards, portrait

Three wooden activity cards float up; the demon watches from below, hopeful. First 2.5-generation still.

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Perfect-fit nesting · talisman slot, portrait

Perfect-fit nesting · talisman slot, portrait

Carved wooden talisman meeting its stone slot - the signature satisfying snap.

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Mindful brushwork · zen arc, portrait

Mindful brushwork · zen arc, portrait

Guided brush arc settling into stillness on wet virtual paper.

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Tray sorting · wooden compartments, portrait

Tray sorting · wooden compartments, portrait

Trail tokens, stones and flowers locking softly into compartmentalized trays.

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Perfect-cut slicing · clearing, portrait

Perfect-cut slicing · clearing, portrait

Refined pass: hero fully clear in the clearing, one weed clump mid-slice under the Slice button.

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Journal · life-lesson page, portrait

Journal · life-lesson page, portrait

Refined pass: awake teary demon beside the storybook page - Small steps still move you forward.

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Landscape gameplay · current direction

Perfect-fit nesting · gameplay, landscape

Perfect-fit nesting · gameplay, landscape

Talisman sliding home with a crisp snap - the satisfying-fit beat, wide framing.

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Gentle stride · forest ride, landscape

Gentle stride · forest ride, landscape

Thumb-synced breathing ride along the forest trail in soft dusk light.

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Trail foraging · gathering, landscape

Trail foraging · gathering, landscape

Parting roadside branches, gathering flora and creatures into the satchel.

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Overworld · forest-trail map, landscape

Overworld · forest-trail map, landscape

Misty trail map linking home burrow, pond, garden and hill gate - the adventure-mode anchor.

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Superseded explorations

Creation · landscape UI mock, r5

Creation · landscape UI mock, r5

Earlier landscape therapy-session creation screen; superseded by iPhone-first portrait direction.

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Minigame · therapeutic play scene, r5

Minigame · therapeutic play scene, r5

Relaxing mini-game beat; landscape prototype only, superseded by portrait minigame set.

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Care · landscape UI mock, r5

Care · landscape UI mock, r5

Earlier landscape care-home mock; superseded by the iPhone care portrait.

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Perfect-cut slicing · first pass, r9

Perfect-cut slicing · first pass, r9

Superseded by slicing-r10 - hero was buried in dense weeds, legs unreadable.

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Journal · first pass, r9

Journal · first pass, r9

Superseded by journal-r10 - pet read sleepy and calm instead of sad.

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Character · warm meadow pet, r1

Character · warm meadow pet, r1

First-pass cute pet hero; rejected as too mystical, fairytale, and childish.

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World · meadow environment, r1

World · meadow environment, r1

Landscape world built from the r1 character; same rejected fairytale direction.

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Mood · emotional beat, r1

Mood · emotional beat, r1

Mood still off the r1 character; superseded with the meadow line.

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Spirit · ethereal demon wisp, r2

Spirit · ethereal demon wisp, r2

Neutral minimal spirit form; redirected - abstract wisp read as uncanny.

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Atmosphere · spirit space, r2

Atmosphere · spirit space, r2

Atmosphere plate for the ethereal line; superseded with the spirit redirect.

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Blob A · Ghibli cute-ugly ghost, r3

Blob A · Ghibli cute-ugly ghost, r3

Forest ghost blob that unlocked the cute-ugly read; refined into the locked animal goal.

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Blob B · Ghibli cute-ugly ghost, r3

Blob B · Ghibli cute-ugly ghost, r3

Second blob variant from the liked r3 pass; path continues into locked animal-a/b.

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